Latest Posts
How time flies when you are forgetting to blog.
So… I’ve been neglecting this space pretty bad, between work, and Studying for Microsoft Certification tests, and doing my second Ludum Dare, etc. Here is a run down. Outlaw Invaders is still in progress, I have just not had time to work on it. Also started building a game called Demolition Dinah while I […]
Introduction to Game Design, Prototyping and Development by Jeremy Gibson: a Review
I recently finished Introduction to Game Design, Prototyping and Development by Jeremy Gibson. This book is an excellent starting point for any one wanting to get into game creation. The book approaches the subject with the assumption that the reader knows little to nothing about game design, programming, or Unity in general. Thankfully the author […]
Day two of the Ludum Dare
Day two coming to an end, have a complete end to end single level done. Thanks to great artwork from David Tredeau I think we might have a great entry and even a good concept that we can go forward with. Following the theme of “An Unconventional Weapon” , we came up (and by we I […]
Outlaw Invaders log
Last week at code camp while manning the RoyalJay booth, I made a rough horse riding animation for the endless runner minigame in Outlaw Invaders Not bad for a start if I do say so myself. I really need an artist though.
Bright shiney code camp day
FINALLY! I am finally uploading my slides and materials from my Code Camp talk for Boise Code Camp 2015. With projects at RoyalJay and starting a new course on TypeScript, as well as diving into Unity I have been running a bit behind. ..Anywho. Here are the slides and sample project Construct 2 Presentation Sample […]