How time flies when you are forgetting to blog.

So…   I’ve been neglecting this space pretty bad, between work, and Studying for Microsoft Certification tests, and doing my second Ludum Dare, etc. Here is a run down. Outlaw Invaders is still in progress, I have just not had time to work on it.  Also started building a game called Demolition Dinah while I […]

Introduction to Game Design, Prototyping and Development by Jeremy Gibson: a Review

I recently finished Introduction to Game Design, Prototyping and Development by Jeremy Gibson.   This book is an excellent starting point for any one wanting to get into game creation.  The book approaches the subject with the assumption that the reader knows little to nothing about game design, programming, or Unity in general.  Thankfully the author […]

Day two of the Ludum Dare

Day two coming to an end, have a complete end to end single level done.  Thanks to great artwork from David Tredeau I think we might have a great entry and even a good concept that we can go forward with. Following the theme of “An Unconventional Weapon” , we came up (and by we I […]

Outlaw Invaders log

Last week at code camp while manning the RoyalJay booth, I made a rough horse riding animation for the endless runner minigame in Outlaw Invaders Not bad for a start if I do say so myself.  I really need an artist though.

Bright shiney code camp day

FINALLY! I am finally uploading my slides and materials from my Code Camp talk for Boise Code Camp 2015.  With projects at RoyalJay and starting a new course on TypeScript, as well as diving into Unity I have been running a bit behind.   ..Anywho.  Here are the slides and sample project Construct 2 Presentation Sample […]

Just a quick update

Made some ghost graphics.  these fly up from the bandits as you shoot them.  I’m really trying to get a good idea of how I want the graphics too look.  Originally I was going to go for Pixel style graphics but now I’m thinking of making some cartoony “plants vs zombies” style graphics.   I’m […]

Boise Code Camp 2015!

I’ll be talking this year at Boise Code Camp running a beginners level training class using Construct 2 to make games.  Code Camp is March 21st and will be hosted at Boise State University in the Student Union Building.  More info can be found here.

Outlaw status

Work continues on Outlaw Invaders! The game concept is kind of meta.  You play a video game actor Johann Blayne, who has been hired to work on the game “Outlaw Invaders.”  Cutscenes where you talk to your agent, director and others between levels will lead you from groups of mini-games which comprise your “Scenes” in […]

Might as well post all my tests and concepts

Since I am dedicating myself to finishing Outlaw invaders, I have decided to post all my rough concepts and playable demos here for everyone to mess with.  Single Cell Cop and The King is Pissed are now playable.